In the project as seen above, I have a small star displayed in front of a rainbow hovering above a teacup. That tiny star was casting a shadow onto the rainbow, and I didn’t want that. So I had to figure out how to make an individual object not cast a shadow for this particular Blender project.
I am using Blender 4.3.2 and to make sure an individual object does not cast shadow, you can do the following:
Select your object –> Go to the Object Properties tab (orange box) –> Scroll down to Visibility and uncheck ‘Shadow’ under ‘Ray Visibility’.
That’s it!
Thank you for checking out my Blender Note! I am by all means a beginner in Blender, so I do not feel qualified to label this post as a 'tip' or 'tutorial'. However, I decided to upload this note for myself, and hopefully it can be useful to others as well.
♥ If you find my notes useful, please consider supporting me by making a small donation via my Ko-Fi page!







