While working on my coffee bean model in Blender that I sculpted, I ran into a problem when I wanted to connect a Noise Texture to add some variation to the colors of the beans. I wasn’t sure what was going on, but after a few minutes, I figured it out!
First, my problem was as you can see in the image above: I added a Noise Texture to my sculpted coffee bean, but it was only applied to just a speck of the object.
Simple Solution!
The solution was very simple. After going into Edit Mode and selecting the entire object, I pressed U on the keyword for Unwrap, and selected ‘Project from View’. This solved my problem, and hopefully yours too!
For reference, I am using Blender 4.3.2.
Thank you for checking out my Blender Note! I am by all means a beginner in Blender, so I do not feel qualified to label this post as a 'tip' or 'tutorial'. However, I decided to upload this note for myself, and hopefully it can be useful to others as well.
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