I separated a part of my model in Blender so I could apply a mirror modifier on the body. When finished, I joined the separate parts again with (ctrl + j) and now there’s an ugly seem that won’t go away. :(
Well actually, it did go away! And it’s really easy to clean up that ugly seam in your mesh after joining, so let me get straight to it:
Go into Edit Mode, Select All on your model and go to Mesh -> Clean Up -> Merge by Distance.
That’s it! Now the ugly seam is gone.
Please note that I am using Blender version 3.5.0.
Mari's Note
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